KATRINA IOSIA

MIXED REALITIES P2

“Mixed Realities Part Two” is an exploration of larger spaces, with the goal of pushing the boundaries of multiple sculpted objects to encourage more interactivity. I have worked on more playful textures within the realm of materiality, and reimagined paintings into my work. Each program has its own limitations, making it exciting for me to continue learning in various programs through experimentation with ideas of materiality and compositions of geometric and spherical shapes.

ADOBE AERO AR!

LOLLY SCRAMBLE: 🎉 Here’s to fun times!. Making #AR vids, the bridge was busy today 😅so just a casual walk down after people had been watching me play with invisible candy in the sky 🤣#skiesthelimit #augmentedreality @SnapAR #3danimation #3dsculptingThis idea can easily be used as a template for marketing and design in advertising, there’s just so much potential in Augmented Reality each lens creates more discovers.

https://youtu.be/OdUs6H7Tduw
THE FIRST ITERATION TO THE GAMIFIED INSPIRED LENS DEVELOPED IN SPARK AR

CANDY CRUSH 2021 – AUGMENTED IN SPARK AR – INSPIRED BY THE GAME CANDY CRUSH FOR A GAMIFIED LENS, AVAILABLE ON INSTAGRAM.
CANDY PIECES 2021 VID 1 EXPERIMENTAL WORKS IN ADOBE AERO
AQUA RIBBON MADE IN SNAPCHAT 2021

Title: AQUA RIBBON 2021 🥰🎀
I really enjoy the larger than life experience when it comes to #AR #scale & #sculptures, exploring the notions of multi-layered transparent objects with animations #3dsculpted #materiality #AR #augmentedreaality #materialism @GravitySketch @SnapAR

CANDY FLOSS 2021 – PLAYING WITH THE IDEA OF CONTRASTING MATERIALS, PLUSHY FUR & WOVEN WIRE MAER
Advertisement

Blog at WordPress.com.

%d bloggers like this: