
“Mixed Realities Part Two” is an exploration of larger spaces, with the goal of pushing the boundaries of multiple sculpted objects to encourage more interactivity. I have worked on more playful textures within the realm of materiality, and reimagined paintings into my work. Each program has its own limitations, making it exciting for me to continue learning in various programs through experimentation with ideas of materiality and compositions of geometric and spherical shapes.
LOLLY SCRAMBLE: 🎉 Here’s to fun times!. Making #AR vids, the bridge was busy today 😅so just a casual walk down after people had been watching me play with invisible candy in the sky 🤣#skiesthelimit #augmentedreality @SnapAR #3danimation #3dsculpting – This idea can easily be used as a template for marketing and design in advertising, there’s just so much potential in Augmented Reality each lens creates more discovers.


https://youtu.be/OdUs6H7Tduw
THE FIRST ITERATION TO THE GAMIFIED INSPIRED LENS DEVELOPED IN SPARK AR
Title: AQUA RIBBON 2021 🥰🎀
I really enjoy the larger than life experience when it comes to #AR #scale & #sculptures, exploring the notions of multi-layered transparent objects with animations #3dsculpted #materiality #AR #augmentedreaality #materialism @GravitySketch @SnapAR



